The Concept of Wood
2 2 0
Requires: none
Graveyard Keeper 2 · Tech tree
All 52 technologies of the Building tree, their cost in red, green and blue points and what each one unlocks. Click a technology to see the full path to it and its total cost.
2 2 0
Requires: none
8 0 0
Requires: The Concept of Wood
Unlocks: Firewood, Wood wedge, Chopping Spot
15 0 0
Requires: The Concept of Wood
Unlocks: Piece of stone, Stonemason's Workbench
10 0 0
Requires: The Concept of Wood
Unlocks: Wooden Plank, Woodworking Workbench I
10 5 0
Requires: The Concept of Stone
Unlocks: Clay Plate, Potter's Wheel
35 0 0
Requires: The Concept of Stone, Woodworking I
Unlocks: Tool Rack, Simple Chest
15 0 0
Requires: Woodworking I
Unlocks: Dresser with mirror
Adds an extra look in character customization.
15 5 0
Requires: Pottery I
Unlocks: Brick, Kiln
20 5 0
Requires: The Concept of Stone, Tool Rack
Unlocks: Polished Stone, Stone Kit
20 20 0
Requires: Tool Rack
Unlocks: Oiled Plank, Wooden Kit I, Wooden Trinkets
35 5 0
Requires: Tool Rack
Unlocks: Zombie Supplier Station
45 10 0
Requires: Stone Polishing, Brick Making
Unlocks: Building Kit I
40 5 0
Requires: Oiled wood
Unlocks: Bronze Chisel, Furniture Kit I, Woodworking Workbench II
55 0 0
Requires: Brick Making
Unlocks: Clay Urn
60 0 0
Requires: Stone Polishing
Unlocks: Carved Stone
60 10 20
Requires: Tool Rack, Woodworking II
Unlocks: Iron Chisel, Fine Tool Rack, Chest
35 10 0
Requires: Oiled wood
Unlocks: Wooden beam, Oiled Beam, Circular Saw
Reputation gate: Jack 40
free
Requires: Woodworking II
Unlocks: Apothecary, Vegetable Stand, Tailor
Hidden at start · Revealed by Safe Harbor
70 0 10
Requires: Stone Carving
Unlocks: Zombie Stone Quarry, Porter Station
Hidden at start
80 0 30
Requires: Tool Rack II, Stone Carving
Unlocks: Marble Plate
90 0 25
Requires: Tool Rack II
Unlocks: Wooden Joint
75 0 10
Requires: Circular Saw
Unlocks: Lumberjack stand, Timber stockpile, Porter Station
Hidden at start
70 0 20
Requires: Tool Rack II
Unlocks: Conveyor Belt, Conveyor Splitter, Underground Conveyor
Reputation gate: Jack 50
100 0 20
Requires: The Concept of Marble
Unlocks: Polished Marble, Stone Marbles
120 0 30
Requires: The Concept of Marble
Unlocks: Zombie Marble Quarry
Hidden at start
120 0 30
Requires: Wooden Joint
Unlocks: Carved Wood, Large Chest
75 25 0
Requires: Conveyors
Unlocks: Builder, Smithy
75 0 20
Requires: Conveyors
Unlocks: Wooden Kit I, Stone Kit, Assembly bench I
175 0 50
Requires: Marble Polishing
Unlocks: Carved Marble
120 0 25
Requires: Zombie Lumberjack
Unlocks: Upgrade Sawmill
Hidden at start
100 0 10
Requires: Assembly bench
Unlocks: Crate, Supply Pallet
100 0 10
Requires: Assembly bench
Unlocks: Fabric, Supply: Fabric, Assembly bench: Spinning wheel
100 0 10
Requires: Assembly bench
Unlocks: Wooden Kit I, Assembly bench: Auto-hammer, Conveyor Chest I
110 0 10
Requires: Crate
Unlocks: Zombie Supply Porter, Supply Station
110 0 10
Requires: Wooden Kit I
Unlocks: Building Kit I, Supply: Building materials I, Factory Lantern
100 75 0
Requires: Building Kit I
Unlocks: Tavern, Brewery
110 0 20
Requires: Building Kit I
Unlocks: Supply: Iron Tools, Assembly bench II
130 30 0
Requires: Building Kit I
Unlocks: Furniture Maker, Baker, Fish Stand
120 0 20
Requires: Assembly bench II
Unlocks: Furniture Kit I, Supply: Furniture I, Assembly bench: Drill press
120 0 20
Requires: Assembly bench II
Unlocks: Supply: Cutlery I, Supply: Kitchen Utensils
120 0 20
Requires: Assembly bench II
Unlocks: Marble Kit, Sculpture Kit I
120 0 20
Requires: Assembly bench II
Unlocks: Wooden Kit II, Conveyor Chest II, Porter Station
130 0 20
Requires: Furniture Kit I
Unlocks: Supply: Appliances I, Supply Pallet II
150 50 0
Requires: Furniture Kit I
Unlocks: Alchemist, Jeweler
130 0 20
Requires: Kitchen Supplies
Unlocks: Supply: Clothes I, Assembly bench: Sewing machine
130 0 20
Requires: Wooden Kit II
Unlocks: Zombie Power, Bioreactor
140 0 20
Requires: Bioreactor
Unlocks: Zombie Mechanism, Supply: Engineering Mechanism, Assembly bench: Lathe
150 0 30
Requires: Zombie Mechanisms
Unlocks: Sculpture Kit II, Supply: Cutlery II, Assembly bench III
160 0 30
Requires: Clothes I, Assembly bench III
Unlocks: Supply: Clothes II
160 0 30
Requires: Assembly bench III
Unlocks: Building Kit II, Supply: Building materials II
160 0 30
Requires: Assembly bench III
Unlocks: Furniture Kit II, Supply: Furniture II
170 0 30
Requires: Furniture Kit II
Unlocks: Supply: Appliances II