Item · Materials
Faith
The church's currency. Sermons are its only source: after the service it lies on the floor in front of the lectern, so pick it up. You spend it on inspiration levels, Stories, zombie collars, milestones, some Study Table studies and a few story hand-ins.
- Resale
- no buyer
- Stack size
- 999
- Fits in
- Universal bag, Big universal bag
How to get it
- Other : Paid out by every sermon; the Priest perk raises the amount.
What it is used for
- Fighting Spirit Required ×3
- Goddess in the Swamp ×100
- Milestone activation
- Inspiration level claims
- Study Table
- Captain (10 Faith for a Story) ×10
- Homobonus (buys 10 Faith for 5 silver) ×10
Tips
- Only Faith in your backpack counts: sermons, milestones and charging ignore Faith left in a chest.
- Keep 3 Faith for Herbert (Fighting Spirit Required) and save 100 for Goddess in the Swamp.
- Recipe costs: a Story 3, Bronze, Golden and Steel Zombie Collars 3, 5 and 10, a Charged hypno-device 1, Carved Stone or Carved Marble 1 per batch.
- Milestones cost Faith once: Swamp 8, Quarry 6, Port Area 3, Village 2, Vineyard 2, Crossroads 1, Graveyard 1; the Inquisition Base, Stilt Houses, Sluice Area and Royal Foundry are free.
- Claiming every inspiration level costs 4,335 Faith in total, from 0 to 250 per level.
- Homobonus buys 10 Faith for 5 silver after Homobonus II, and the Captain trades 10 Faith for a bronze Story: both are poor deals, since writing a Story costs only 3.