Battle · Town battles (story)
Battle at the Lake
The battle of Still Standing on Stilts that opens the way to the Stilt Houses on the western lake. It asks for 64 defense power with up to 3 squads and sends 236 enemies over 6 min 15 s, including 49 Bloated Zombies.
- Day
- Sloth only
- Max squads
- 3
- Defense power needed
- 64
- Enemies
- 236
- Wave fronts
- 2
- Waves last
- 6 min 15 s
- Red points per zombie
- 150
How to start it
During Still Standing on Stilts (opened by Notorious Nun), ask Herbert in the Barracks how to reach the woodcarvers, then talk to the guards at the western battle post.
Requirements and setup
Requirements
- 64 defense power or more
- Up to 3 squads (paid mercenaries always join and fill one)
- A sword and body armor equipped
- No more than one item carried overhead
Recommended
- Squads armed with bows
- Archer Towers
Barricades and towers: Allowed, and they count toward defense power.
Enemies
| Type | Count |
|---|---|
| Bucket Zombie | 102 |
| Wild Zombie | 85 |
| Bloated Zombie | 49 |
Win and lose
Win: Capture every enemy flag and still hold them all when the waves end.
Lose: The enemy takes your base, or your health drops to 0.
Rewards
- 10× Zombie goo
- 16× Town Gratitude
Rewards before patch 1.008
- 10× Zombie goo
- 8× Town Gratitude
Tips
- 49 Bloated Zombies, the most of any story battle: each one bursts on death for 10 damage to everything of yours nearby, armor or not. Kill them at range with bow squads and Archer Towers.
- Winning completes the quest and opens Not in Shining Armor Yet (5 Steel Armor for Herbert) and Organic Music.