Battle · Town battles (story)

Central Districts Purge: Part II

The second Street Battles fight: 56 defense power, up to 3 squads and 224 enemies over 5 min 30 s, with 48 Bloated Zombies in the mix. It pays a Victory Banner.

Verified Updated

Day
Sloth only
Max squads
3
Defense power needed
56
Enemies
224
Wave fronts
2
Waves last
5 min 30 s
Red points per zombie
125

How to start it

Second battle of Street Battles: talk to the guards again once Part I is won.

After: Street Battles, Hope It Doesn't go South, Plaza Battle

Requirements and setup

Requirements

  • 56 defense power or more
  • Up to 3 squads (paid mercenaries always join and fill one)
  • A sword and body armor equipped
  • No more than one item carried overhead

Recommended

  • Two iron zombie squads
  • Mercenaries with the iron upgrade
  • Bows and Archer Towers against Bloated Zombies

Barricades and towers: Allowed, and they count toward defense power.

Enemies

Type Count
Wild Zombie 136
Bloated Zombie 48
Bucket Zombie 40

Win and lose

Win: Capture every enemy flag and still hold them all when the waves end.

Lose: The enemy takes your base, or your health drops to 0.

Rewards

Rewards before patch 1.008

Tips

  • Bloated Zombies have 48 health and burst on death for 10 damage to everything of yours nearby, ignoring armor. Kill them at range with bows and towers rather than with pikes.
  • Example entry: mercenaries with the iron upgrade (16) + two iron zombie squads (32) + four Barricade I or two Barricade II (8) = 56.
  • Winning this, Eastern Districts Purge and Sewer Brawl II completes Herbert's “Safe zone.” quest and unlocks the A New Dawn achievement.
  • Update 1.007 fixed a bug that could block progress in this fight: make sure your game is up to date.

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