Character · Town shopkeeper
Fish Stand
Shopkeeper of the Fish Stand shop in Town, which opens once you restore its building with the Market Stalls II technology. Upgrades add stock, daily money and a higher Likes cap. It sells fishing rods up to the Pro Rod, buys fish at full base price (10 kinds at Tier I, 18 from Tier II) and bait, which earns Likes.
- Where
- Town
Trade
Sells
| Item | Tier | Stock | Price |
|---|---|---|---|
| Amateur Rod | 1 | I: 1 · II: 1 · III: 1 | – |
| Fisherman's bag | 1 | I: 1 · II: 1 · III: 1 | – |
| Advanced Rod | 2 | II: 1 · III: 1 | – |
| Pro Rod | 3 | III: 1 | – |
Buys
| Item | Price paid |
|---|---|
| Breadcrumb Bait | – |
| Insect Bait | – |
| Live Bait | – |
| Roach | – |
| Gudgeon | – |
| Crucian | – |
| Herring | – |
| Anchovy | – |
| Bream | – |
| Carp | – |
| Goldfish | – |
| Mackerel | – |
| Tuna | – |
| Pike | – |
| Silverfin | – |
| Frog | – |
| Catfish | – |
| Salmon | – |
| Trout | – |
| Swamp Ghost | – |
| Eel | – |
Shop levels
- Tier 1: Opens when the Fish Stand in Town is restored (Market Stalls II technology). Starts with 1 silver and earns 20 bronze a day, pays up to 15 Likes a week, 2 goods for sale, 2 Town orders. Each restoration or upgrade also raises Village reputation by 2 or 3.
- Tier 2: After the upgrade to Fish Stand II: 50 bronze a day, up to 30 Likes a week, 3 goods for sale, 2 Town orders.
- Tier 3: After the upgrade to Fish Stand III: 1 silver a day, up to 50 Likes a week, 4 goods for sale, 2 Town orders.
Items that earn Likes
| Item | Likes |
|---|---|
| Breadcrumb Bait | Tier I: 10 Likes for 30 sold · Tier II: 15 Likes for 45 sold · Tier III: 15 Likes for 45 sold |
| Insect Bait | Tier II: 20 Likes for 40 sold · Tier III: 30 Likes for 60 sold |
| Live Bait | Tier III: 30 Likes for 30 sold |
Town orders
| Order | Qty | Tier | Detail |
|---|---|---|---|
| Supply: Preserves I | 10 | I | |
| Supply: Preserves I | 10 | I | |
| Supply: Iron Tools | 10 | II | |
| Supply: Iron Tools | 10 | II | |
| Supply: Clothes I | 10 | III | |
| Supply: Clothes I | 10 | III |