Station · Alchemy station
Laboratory I
Two-slot alchemy lab already in the Abandoned Tower: up to two studied ingredients whose runes add up exactly to a formula. A potion takes 3 progress cells, and each hit advances by your Anatomy mastery (1 to 3).
- Area
- Alchemy Lab
- Unlocked by
- Alchemy, Basic
- Build cost
- 4× Wooden Plank, 3× Bronze Detail, 3× Glass
- Zombie worker
- no
- Works on its own
- no
- Next tier
- Laboratory II
Recipes 23
| Makes | Ingredients | Time (ticks) | Energy | Mastery | Technology | Points |
|---|---|---|---|---|---|---|
| Berserker Potion | – | – | – | Battle Potions II | ||
| Berserker Potion II | – | – | – | Battle Potions III | ||
| Damage Potion | – | – | – | Battle Potions I | ||
| Damage Potion II | – | – | – | Battle Potions III | ||
| Damage Potion III | – | – | – | – | ||
| Dream Dust | – | – | – | Alchemy, Basic | ||
| Explosive Dust | – | – | – | Dynamite | ||
| Healing Potion | – | – | – | Battle Potions I | ||
| Healing Potion II | – | – | – | Battle Potions II | ||
| Healing Potion III | – | – | – | – | ||
| Lacquer | – | – | – | Lacquer | ||
| Miracle growth elixir | – | – | – | Fertilizers IV | ||
| Organ Improver | – | – | – | Practical Potions | ||
| Organ Improver | – | – | – | Practical Potions | ||
| Paint | – | – | – | Paint | ||
| Preservative | – | – | – | Embalming I | ||
| Rich growth elixir | – | – | – | Fertilizers III | ||
| Spices | – | – | – | Transmutation I | ||
| Third Eye Salt | – | – | – | Transmutation I | ||
| Weak growth elixir | – | – | – | Fertilizers II | ||
| Zombie Motivator Potion | – | – | – | Battle Potions II | ||
| Zombie Motivator Potion II | – | – | – | Battle Potions III | ||
| Zombie Motivator Potion III | – | – | – | – |
Total energy at exactly the required mastery. Every multiple of the required mastery speeds the craft up (×2, then ×3 at most), cutting ticks and energy by the same factor.