Item · Alchemy & potions

Damage Potion II

A stronger battle potion that gives Fighter II: +6 damage per hit for 30 seconds, battle only. Brew any mix worth exactly 2 red and 2 green runes, such as Beeswax + Clay or Coal + Clay, once Battle Potions III reveals it. The Alchemist sells it from trader level 2.

Verified Updated

Base value
5 silver
Stack size
20
Study Table
5010 (10 Science)
Alchemy runes
22
Fits in
Potion bag, Universal bag, Big universal bag

Effects

  • Fighter II: +6 damage per hit for 30 s with the Keeper's swords and bows, battle only
  • Mercenaries also gain +6 per hit once the Merc Leader has upgraded their equipment
  • Zombie fighters do not gain it

How to get it

Station Ingredients Makes Time (ticks) Mastery Technology
Laboratory I 1 – – Battle Potions III

Plan this craft: every raw material

  • Craft : Laboratory I or II: any studied ingredients worth exactly 2 red and 2 green runes (Battle Potions III reveals the formula).
  • Bought : Alchemist, from trader level 2.

Where to buy

Where to sell it

Prices at the trader's usual stock. The first unit you sell pays a little less, and each further unit less again.

Tips

  • Drinking another one restarts the timer; it also ends Fighter or Fighter III if one is active.
  • Each use counts toward the Bottle Tester inspiration.

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