Item · Alchemy & potions
Damage Potion II
A stronger battle potion that gives Fighter II: +6 damage per hit for 30 seconds, battle only. Brew any mix worth exactly 2 red and 2 green runes, such as Beeswax + Clay or Coal + Clay, once Battle Potions III reveals it. The Alchemist sells it from trader level 2.
- Base value
- 5 silver
- Stack size
- 20
- Study Table
- 5010 (10 Science)
- Alchemy runes
- 22
- Fits in
- Potion bag, Universal bag, Big universal bag
Effects
- Fighter II: +6 damage per hit for 30 s with the Keeper's swords and bows, battle only
- Mercenaries also gain +6 per hit once the Merc Leader has upgraded their equipment
- Zombie fighters do not gain it
How to get it
| Station | Ingredients | Makes | Time (ticks) | Mastery | Technology |
|---|---|---|---|---|---|
| Laboratory I | 1 | – | – | Battle Potions III |
Plan this craft: every raw material
- Craft : Laboratory I or II: any studied ingredients worth exactly 2 red and 2 green runes (Battle Potions III reveals the formula).
- Bought : Alchemist, from trader level 2.
Where to buy
- Alchemist · tier 2 · stock 10 / 10
Where to sell it
- Alchemist · pays 3 silver 75 bronze
Prices at the trader's usual stock. The first unit you sell pays a little less, and each further unit less again.
Tips
- Drinking another one restarts the timer; it also ends Fighter or Fighter III if one is active.
- Each use counts toward the Bottle Tester inspiration.