Battle · Sewer battles

Sewer Brawl I

The first fight of Battles in the Sewers, open on any day: one squad, 8 defense power and 64 Wild Zombies in under 2 minutes. Barricades and towers do not count down here.

Verified Updated

Day
Any day
Max squads
1
Defense power needed
8
Enemies
64
Wave fronts
1
Waves last
1 min 55 s
Red points per zombie
50

How to start it

Battles in the Sewers comes from Davy the Dagger once Wharf Rats is done: talk to the guards at the sewer outpost. The Sewers are reached through the west gate of the Town.

After: Battles in the Sewers, Wharf Rats

Requirements and setup

Requirements

  • 8 defense power or more
  • Defense power from squads only (barricades and towers do not count)
  • 1 squad only (paid mercenaries always join and take that place)
  • A sword and body armor equipped
  • No more than one item carried overhead

Recommended

  • Hired mercenaries (8) or one zombie squad in Bronze Armor with Light Pikes (8)

Barricades and towers: Not allowed: barricades and towers can be neither placed nor counted.

Enemies

Type Count
Wild Zombie 64

Win and lose

Win: Capture every enemy flag and still hold them all when the waves end.

Lose: The enemy takes your base, or your health drops to 0.

Rewards

Rewards before patch 1.008

Tips

  • Barricades and Archer Towers can be neither placed nor counted here: the 8 defense power must come from your squad. Hired mercenaries alone give exactly 8.
  • The shortest fight in the game (64 Wild Zombies, 1 min 55 s): an easy way to earn Keys for Looters and red tech points for a new zombie squad.

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