Battle · Town battles (story)
Market Square Purge
The Plaza Battle fight that frees the Market Square: 22 defense power, up to 2 squads and 190 enemies over 3 min 35 s. There are no enemy flags: keep your base alive until the waves stop.
- Day
- Sloth only
- Max squads
- 2
- Defense power needed
- 22
- Enemies
- 190
- Wave fronts
- 1
- Waves last
- 3 min 35 s
- Red points per zombie
- 75
How to start it
Plaza Battle opens after Workshop Hours: talk to the guards at the new outpost.
After: Plaza Battle, Workshop Hours
Requirements and setup
Requirements
- 22 defense power or more
- Up to 2 squads (paid mercenaries always join and fill one)
- A sword and body armor equipped
- No more than one item carried overhead
Recommended
- Three tier I barricades or towers spread around the base
- Spiked barricades against Door Zombies
Barricades and towers: Allowed, and they count toward defense power.
Enemies
| Type | Count |
|---|---|
| Wild Zombie | 176 |
| Door Zombie | 14 |
Win and lose
Win: There are no enemy flags: keep your base standing until the waves end.
Lose: The enemy takes your base, or your health drops to 0.
Rewards
- 6× Zombie goo
- 8× Town Gratitude
Rewards before patch 1.008
- 6× Zombie goo
- 4× Town Gratitude
Tips
- Waves reach the base from several directions, so spread your barricades around it instead of stacking a single lane.
- Example entry: mercenaries (8) + one bronze zombie squad (8) + three tier I barricades or towers (6) = 22.
- Door Zombies (30 health, 10 damage) block arrows, sword blows and pike thrusts that hit their door: strike from behind or let a spiked barricade wear them down.
- It pays no Emblem or Banner, but you need it to open Street Battles, and the win also frees Jack's Workshop.