Battle · Sewer battles (optional arena)
Sewerena (The Sewer Arena)
An optional seven-round arena in the Sewers, open on any day. Each round is a separate hold-the-base fight with rising requirements, from 36 defense power and 2 squads up to 116 and 4 squads, and every round pays Keys for Looters.
- Day
- Any day
Requirements and setup
Requirements
- From 36 to 116 defense power, depending on the round
- From 2 to 4 squads, depending on the round
- A sword and body armor equipped
- No more than one item carried overhead
Rounds
| Round | Max squads | Defense power | Enemies | Duration |
|---|---|---|---|---|
| 1 | 2 | 36 | 256 | 3 min 45 s |
| 2 | 2 | 48 | 268 | 4 min 15 s |
| 3 | 3 | 64 | 516 | 7 min |
| 4 | 3 | 76 | 426 | 5 min 30 s |
| 5 | 3 | 88 | 524 | 6 min 10 s |
| 6 | 3 | 104 | 628 | 6 min 25 s |
| 7 | 4 | 116 | 437 | 5 min 40 s |
Win and lose
Win: There are no enemy flags: keep your base standing until the waves end.
Lose: The enemy takes your base, or your health drops to 0.
Tips
- The seven rounds pay 42 Keys for Looters in total (4 to 10 per round). Keys pay for Davy the Dagger's looter orders on Lust, which can bring Techbooks, gold-quality seeds and more.
- Round 3 is the longest (7 min, 516 enemies). Round 7 is the hardest: 116 defense power, 4 squads and 61 Barrel Zombies, good practice for the Final Battle.