Main story · Act 5
Water Locked
Close the western gate of the ship lock: talk to Herbert, then win Closing the Western Floodgate (56 defense power, up to 3 squads) on a Sloth day.
- Given by
- Herbert
- Location
- Barracks
- Unlocks
- Steamy Royal, Dirt Rights
- Battles
- Closing the Western Floodgate, Operation POTATO: Part I, Closing the Eastern Floodgate: Part I, Break Through to the Bathhouse Basement, Closing the Eastern Floodgate: Part II, Operation POTATO: Part II
- Day restriction
- Sloth (the battle)
Walkthrough
- Talk to Herbert in the Barracks about the ship lock gate in the zombie-infested part of Town.
- Talk to the guard at the battle post near Market Square to start the battle.
- Win Closing the Western Floodgate on a Sloth day: 56 defense power, up to 3 squads.
Tips
- Either Front-of-the-Envelope Calculation or A Cure for Wellness opens this quest.
- The win pays 10 Zombie goo and 16 Town Gratitude, plus 150 red tech points for each zombie that fought.
- The squad number is a cap, not a requirement; hired mercenaries take one slot.
- Together with Front-of-the-Envelope Calculation it opens Steamy Royal; together with A Cure for Wellness it opens Dirt Rights.